Set target FPS to 60
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@ -19,6 +19,9 @@ int main ()
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// Create the window and OpenGL context
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InitWindow(1280, 800, "Touhou Jikuusen ~ Apotheotic Heterochronicity");
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// Set the framerate to 60fps
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SetTargetFPS(60);
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// Utility function from resource_dir.h to find the resources folder and set it as the current working directory so we can load from it
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SearchAndSetResourceDir("resources");
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